Engine: XNA Game Studio
Genre: RTS, Simulation
Description: Fireline was a 2011 college project I worked on with several other classmates. My role in creation was mainly related to the art; I did menu graphics, logos, and some 3D textures (something I hadn’t done before and haven’t yet done since), as well as took part in design decisions, documentation, and testing. It was a single-player RTS title with a firefighting theme. Unfortunately, there is no download link as I’ve lost contact with the rest of the dev group, and would want their permission before posting it. It’s listed here mostly for archival purposes.