“the fragility of the human spirit is a lot like that of glass – it can break at even the slightest disturbance. sometimes the pieces are big enough to easily put back together, and sometimes the fragmants are so small that it’s almost impossible to tell what they once were. but regardless of whatever beauty and perfection the original work held, and whether by accident or with will, each shattered piece carries an edge sharp enough to draw blood.”
The last thing 10 year old Ervay remembers is the family road trip leading towards his Grandmother’s cabin and the summer camp he and his twin sister were to attend, but he wakes to find himself alone in an odd castle – a castle that holds entire villages, dungeons, and bizarre landscapes all within the scope of its walls…and that grows increasingly twisted and convoluted the further he descends.
The only thing it lacks is an exit.
Confused, frightened, and separated from his parents, the young boy has no other choice but to start exploring the corridors of the castle in search of them.
Along with many other, somehow oddly familiar faces, he soon meets a peculiar young woman who claims to have lived alone in the castle, her “world”, as she calls it, for years. Hostile and sarcastic, she’s hardly an image of comfort, but she might be his only hope when it comes to finding his family…or a way out.
Will Ervay be able to release himself from the confines of the castle? What’s the truth behind the existence of this unnatural palace? And will he be strong enough to face that truth once he can no longer deny the answer in front of his face?
“the picture never looks the same through the other side of the mirror.
when the broken shards are pieced back together,
what image will the reflection hold?”
Ervay [player character]
Class: Manipulator (black mage)
Bio: An energetic but somewhat timid, sensitive, and weak-spirited young boy who lives a relatively simple existence in Seattle with his well-off parents and two siblings. While not perfect, his life is normal enough until he wakes up alone inside a mysterious castle, with the last thing he can remember being a road trip towards his Grandmother’s cabin and a summer camp he and his twin sister were to attend. He has a good heart overall, but he can be prone to jealousy and selfishness, and doesn’t always consider the consequences of his actions as carefully as he should. Because of this, he often acts on impulse and tends to have very poor judgment. Now separated from his family, and unsure of how he ended up inside the castle, he goes off in search of his parents, siblings and a way out.
Class: Fencer (speed-based warrior)
Bio: A peculiar girl Ervay meets shortly after waking up, and who claims to have lived completely alone in the odd castle, her “world”, as she calls it, for years. She has no memory of what her life was like before coming to the closed off building or how she arrived there, yet claims to be oddly content with her previously undisturbed existence. Hostile, impatient, sarcastic, abrupt, and perhaps or perhaps not quite right in the head, she isn’t exactly the picture of comfort, but she might be Ervay’s only hope when it comes to finding his family or getting out.
Class: Gunner (power/multiple hits, requires ammo)
Bio: An outgoing, discontent boy who likes girls, booze, loud music, and anything else that might get him into trouble. He’s always out for a good-time or a cheap thrill, but he can also be unexpectedly bitter, and has an insatiable, almost prying curiousity on top of it and doesn’t care if he has to be rude to satisfy it. He is quite bold and strongwilled, but despite his generally casual personality, he has a very one track mind and a tendency to take himself a bit too seriously, as well. Nevertheless, his rebellious, competitive, and carefree exterior hides an earnest and determined heart, as well as a surprisingly dependable and loyal personality.
Class: Angel (white mage)
Bio: A mysterious boy with the wings of an angel; one of his wings sports feathers of a winter white while his other contrasts it at an ashen black. Elliot has a practical and strong-willed, if sometimes slightly withdrawn, personality. He is compassionate, calm, and level-headed, and when he does speak, he often serves as a voice of support or reason. The way he has the odd ability to heal the wounds of others also makes an indispensable ally to have around. He stands out from the other people Ervay encounters in the castle, however, as he seems to understand more than he lets on, and seems to harbor an unknown motive.
Class: Axer (power-based warrior)
Bio: Inquisitive, playful, and self-important, life is one big game to Sascha and she rarely takes anything seriously. She is quite a tomboy, and also easily mistaken for younger than she actually is with her somewhat childish nature and curiosity…which happens to be something that’ll quickly set off her rather hot, and sometimes unpredictable, temper. Immature, nosy, and rowdy, she isn’t always the easiest person to be around, but her unwaveringly upbeat attitude is reassuring, and unlike many of the other people Ervay comes across inside the castle, she comes right out and says what she thinks!
Class: Archer (elemental physical attacks, requires ammo)
Bio: A shy, stoic, and serious-minded girl who is generally quite happy to spend most of her hours alone. She does have a more fun-loving side that appears from time to time, though it’s usually buried behind her distant nature and somewhat jaded and melancholy outlook. She has a bit of social anxiety when it comes to meeting new people, and is often uncomfortable with face to face interaction, which makes it difficult to break through her shell. She is, however, very sharp-minded, well-studied, and intelligent. The origin or meaning of her odd name is a question that she won’t answer; for this reason Ervay and the others to typically refer to her as “Rosie”, much to her great annoyance.
Class: Singer (buffer/debuffer)
Bio: A confident, feminine and bright girl. While generally a social butterfly, she sometimes gets offended too easily and can be judgmental and impatient at times. She also likes to think of herself as very refined, mature, and classy, but is in reality more innocent and sheltered than she’d care to admit. She can be a bit of a perfectionist, as well, which often leads her to become her own worst enemy – she’ll never accept anything less than success and excellence from those around her, much less herself. But all the same, she is always honest and responsible.
Class: Scientist (status effects, some ranged combat)
Bio: A very unusual, eccentric man with an interest in classical arts, history, and the minds of others. He has a tendency to pry when not wanted and doesn’t seem to get the concept of leaving well enough alone. He can also be a bit manipulative at times, if it’s about getting things the way he wants them or getting someone to spill a secret. While he does genuinely care about others, he generally comes across as very straight-laced and cold, and has a strange habit of laughing or finding amusement at times others might not consider appropriate. Nonetheless, he is adaptive and intuitive, and usually offers sound advice and a unique perspective…whether it’s wanted or not.